
001
Spatial Type
Visual study of typographic depth. Exploring how text behaves as a physical volume in simulated lighting environments. Future implementation intended for WebGL depth sorting.
Lab / Experiments
An archive of technical explorations and interactive studies at the intersection of visual design and procedural systems.

001
Visual study of typographic depth. Exploring how text behaves as a physical volume in simulated lighting environments. Future implementation intended for WebGL depth sorting.

002
Procedural surface research contrasting soft reflective and raw material qualities. Documenting how light, roughness and micro-surface decisions change perceived depth.

003
Dynamic UI experimentation mapping navigational elements to mathematical noise fields. Investigating non-linear structural layouts for editorial platforms.

004
Fluid interaction studies analyzing ease curves and momentum-based scrolling. Prepared for future conversion into custom shader-driven transitions.